Interface IGroundTruthGenerator
Interface for setting up Renderers for ground truth generation via LabelManager.
Namespace: UnityEngine.Perception.GroundTruth
Assembly: Unity.Perception.Runtime.dll
Syntax
public interface IGroundTruthGenerator
Methods
ClearMaterialProperties(MaterialPropertyBlock, Renderer, Labeling, uint)
Disables ground truth generation for a Labeling component or its associated MaterialPropertyBlock. This function is called by LabelManager when a Labeling component is disabled.
Declaration
void ClearMaterialProperties(MaterialPropertyBlock mpb, Renderer renderer, Labeling labeling, uint instanceId)
Parameters
Type | Name | Description |
---|---|---|
MaterialPropertyBlock | mpb | The MaterialPropertyBlock for the given MeshRenderer. Can be used to set properties for custom rendering. |
Renderer | renderer | The Renderer under the given LabelManager. |
Labeling | labeling | The LabelManager component for which ground-truth generation should stop. |
uint | instanceId | The instanceId assigned to the given LabelManager instance. |
SetupMaterialProperties(MaterialPropertyBlock, Renderer, Labeling, Material, uint)
Enables ground truth generation for a Labeling component or its associated MaterialPropertyBlock. This function is called by LabelManager when a Labeling component is registered, created, or enabled.
Declaration
void SetupMaterialProperties(MaterialPropertyBlock mpb, Renderer renderer, Labeling labeling, Material material, uint instanceId)
Parameters
Type | Name | Description |
---|---|---|
MaterialPropertyBlock | mpb | The MaterialPropertyBlock for the given MeshRenderer. Can be used to set properties for custom rendering. |
Renderer | renderer | The Renderer under the given LabelManager. |
Labeling | labeling | The LabelManager component that was registered, created, or enabled |
Material | material | The specific material on the Renderer that the MaterialPropertyBlock will be applied to. |
uint | instanceId | The instanceId assigned to the given LabelManager instance. |