docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class RgbSensorDefinition

    Definition of an RGB Camera sensor.

    Inheritance
    object
    DataModelElement
    SensorDefinition
    RgbSensorDefinition
    Implements
    IMessageProducer
    Inherited Members
    SensorDefinition.captureTriggerMode
    SensorDefinition.description
    SensorDefinition.firstCaptureFrame
    SensorDefinition.framesBetweenCaptures
    SensorDefinition.manualSensorsAffectTiming
    SensorDefinition.modality
    SensorDefinition.simulationDeltaTime
    SensorDefinition.ToMessage(IMessageBuilder)
    SensorDefinition.IsValid()
    DataModelElement.id
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Perception.GroundTruth.DataModel
    Assembly: Unity.Perception.Runtime.dll
    Syntax
    public class RgbSensorDefinition : SensorDefinition, IMessageProducer

    Constructors

    RgbSensorDefinition(string, string, string)

    Constructor for the sensor definition.

    Declaration
    public RgbSensorDefinition(string id, string modality, string description)
    Parameters
    Type Name Description
    string id

    The id of the sensor

    string modality

    The modality of the sensor

    string description

    The description of the sensor

    RgbSensorDefinition(string, CaptureTriggerMode, string, float, int, bool, string, float, bool)

    Declaration
    public RgbSensorDefinition(string id, CaptureTriggerMode captureTriggerMode, string description, float firstCaptureFrame, int framesBetweenCaptures, bool manualSensorsAffectTiming, string modality, float simulationDeltaTime, bool useAccumulation = false)
    Parameters
    Type Name Description
    string id
    CaptureTriggerMode captureTriggerMode
    string description
    float firstCaptureFrame
    int framesBetweenCaptures
    bool manualSensorsAffectTiming
    string modality
    float simulationDeltaTime
    bool useAccumulation

    Properties

    modelType

    Type of the data object

    Declaration
    public override string modelType { get; }
    Property Value
    Type Description
    string
    Overrides
    SensorDefinition.modelType

    useAccumulation

    Declaration
    public bool useAccumulation { get; set; }
    Property Value
    Type Description
    bool

    Implements

    IMessageProducer
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)