docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum BoundingBoxOrigin

    The origin to use for bounding box calculation

    Namespace: UnityEngine.Perception.GroundTruth
    Assembly: Unity.Perception.Runtime.dll
    Syntax
    public enum BoundingBoxOrigin

    Fields

    Name Description
    BottomLeft

    (0, 0) is located at the bottom-left of the image, with +y pointing up.

    TopLeft

    (0, 0) is located at the top-left of the image, with +y pointing down.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)