Class FixedLengthScenario
A scenario that runs for a fixed number of frames during each iteration
Inheritance
FixedLengthScenario
Inherited Members
Namespace: UnityEngine.Perception.Randomization.Scenarios
Syntax
public class FixedLengthScenario : UnitySimulationScenario<FixedLengthScenario.Constants>
Properties
isIterationComplete
Returns whether the current scenario iteration has completed
Declaration
protected override bool isIterationComplete { get; }
Property Value
| Type | Description |
|---|---|
| Boolean |