Class LabelManager
Manages the registration of Labeling components
Inherited Members
Namespace: UnityEngine.Perception.GroundTruth
Assembly: solution.dll
Syntax
[DefaultExecutionOrder(1)]
public class LabelManager
Properties
Name | Description |
---|---|
registeredLabels | Returns the set of registered Labeling components |
singleton | Returns the active LabeledObjectsManager instance |
Methods
Name | Description |
---|---|
Activate(IGroundTruthGenerator) | Activates the given IGroundTruthGenerator. SetupMaterialProperties(MaterialPropertyBlock, Renderer, Labeling, uint) will be called for all MeshRenderer instances under each object containing a Labeling component. |
Deactivate(IGroundTruthGenerator) | Deactivates the given IGroundTruthGenerator. It will no longer receive calls when Labeling instances are created. |
RegisterPendingLabels() | Registers all pending labels. Called once per frame during LateUpdate by the PerceptionUpdater. |