Method SetupMaterialProperties
SetupMaterialProperties(MaterialPropertyBlock, Renderer, Labeling, uint)
Enables ground truth generation for a Labeling component or its associated MaterialPropertyBlock. This function is called by LabelManager when a Labeling component is registered, created, or enabled.
Declaration
void SetupMaterialProperties(MaterialPropertyBlock mpb, Renderer renderer, Labeling labeling, uint instanceId)
Parameters
| Type | Name | Description |
|---|---|---|
| MaterialPropertyBlock | mpb | The MaterialPropertyBlock for the given MeshRenderer. Can be used to set properties for custom rendering. |
| Renderer | renderer | The Renderer under the given LabelManager. |
| Labeling | labeling | The LabelManager component that was registered, created, or enabled |
| uint | instanceId | The instanceId assigned to the given LabelManager instance. |