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    Event KeyPointsComputed

    Action that gets triggered when a new frame of key points are computed.

    Namespace: UnityEngine.Perception.GroundTruth
    Assembly: solution.dll
    Syntax
    public event Action<List<KeyPointLabeler.KeyPointEntry>> KeyPointsComputed
    Returns
    Type Description
    Action<List<KeyPointLabeler.KeyPointEntry>>
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