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    Class CameraLabeler

    Abstract class for defining custom annotation and metric generation to be run by PerceptionCamera. Instances of CameraLabeler on labelers will be invoked each frame the camera is set to capture data (see ShouldCaptureThisFrame).

    Inheritance
    object
    CameraLabeler
    BoundingBox2DLabeler
    ObjectCountLabeler
    RenderedObjectInfoLabeler
    SemanticSegmentationLabeler
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.Perception.GroundTruth
    Assembly: solution.dll
    Syntax
    [Serializable]
    public abstract class CameraLabeler

    Fields

    Name Description
    enabled

    Whether the CameraLabeler should be set up and called each frame.

    Properties

    Name Description
    controlPanel

    The control panel that is attached to the visualization canvas. The common location to add interactive controls.

    hudPanel

    The heads up display (HUD) panel. Generally used to add stats to the display.

    perceptionCamera

    The PerceptionCamera that contains this labeler.

    sensorHandle

    The SensorHandle for the PerceptionCamera that contains this labeler. Use this to report annotations and metrics.

    supportsVisualization

    Labelers should set this in their setup to define if they support realtime visualization of their data.

    visualizationCanvas

    Retrieve a handle to the visualization canvas VisualizationCanvas. This is the specific canvas that all visualization labelers should be added to. The canvas has helper functions to create many common visualization components.

    visualizationEnabled

    Turns on/off the labeler's realtime visualization capability. If a labeler does not support realtime visualization (supportsVisualization) or visualization is not enabled on the PerceptionCamera this will not function.

    Methods

    Name Description
    Cleanup()

    Called when the Labeler is about to be destroyed or removed from the PerceptionCamera. Use this to clean up to state.

    OnBeginRendering()

    Called just before the camera renders each frame the the labeler is enabled and ShouldCaptureThisFrame is true.

    OnUpdate()

    Called during the Update each frame the the labeler is enabled and ShouldCaptureThisFrame is true.

    OnVisualizerEnabledChanged(bool)

    Called when the labeler's visualization capability is turned on or off.

    PopulateVisualizationPanel(ControlPanel)

    Called immediately after setup. Implement this to initialize labeler's visualization capability if one exists supportVisualization.

    Setup()

    Called just before the first call to OnUpdate() or OnBeginRendering(). Implement this to initialize state.

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