Class GroundTruthLabelSetupSystem
System which notifies the registered IGroundTruthGenerator about Labeling additions.
Inherited Members
ComponentSystem.OnCreateForCompiler()
ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(ComponentType)
ComponentSystemBase.GetSingleton<T>()
ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
ComponentSystemBase.ExecutingSystemType
Namespace: UnityEngine.Perception.GroundTruth
Assembly: solution.dll
Syntax
public class GroundTruthLabelSetupSystem : ComponentSystem
Methods
Name | Description |
---|---|
Activate(IGroundTruthGenerator) | Activates the given IGroundTruthGenerator. SetupMaterialProperties(MaterialPropertyBlock, Renderer, Labeling, uint) will be called for all MeshRenderer instances under each object containing a Labeling component. |
Deactivate(IGroundTruthGenerator) | Deactivates the given IGroundTruthGenerator. It will no longer receive calls when Labeling instances are created. |
OnCreate() | |
OnUpdate() |