Namespace UnityEngine.Perception.Randomization.Scenarios
Classes
FixedLengthScenario
A scenario that runs for a fixed number of frames during each iteration
FixedLengthScenario.Constants
Constants describing the execution of this scenario
PerceptionScenario<T>
Derive this class to configure perception data capture while coordinating a scenario
Scenario<T>
The base class of scenarios with serializable constants
ScenarioBase
Derive ScenarioBase to implement a custom scenario
ScenarioConstants
The base class for implementing custom scenario constants classes
Enums
ScenarioBase.State
Enum used to track the lifecycle of a Scenario