Enum ScenarioBase.State
Enum used to track the lifecycle of a Scenario
Namespace: UnityEngine.Perception.Randomization.Scenarios
Syntax
public enum State : int
Fields
| Name | Description | Value |
|---|---|---|
| Idle | The scenario has finished and is idle |
|
| Initializing | The scenario has yet to start |
|
| Playing | The scenario is executing |