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    Struct SensorHandle

    A handle to a sensor managed by the DatasetCapture. It can be used to check whether the sensor is expected to capture this frame and report captures, annotations, and metrics regarding the sensor.

    Namespace: UnityEngine.Perception.GroundTruth
    Syntax
    public struct SensorHandle : IDisposable, IEquatable<SensorHandle>

    Properties

    Id

    The Id of the sensor

    Declaration
    public readonly string Id { get; }
    Property Value
    Type Description
    String

    IsNil

    Returns true if this SensorHandle was default-instantiated.

    Declaration
    public readonly bool IsNil { get; }
    Property Value
    Type Description
    Boolean

    IsValid

    Returns whether this SensorHandle is valid in the current simulation. Nil SensorHandles are never valid.

    Declaration
    public readonly bool IsValid { get; }
    Property Value
    Type Description
    Boolean

    ShouldCaptureThisFrame

    Whether the sensor should capture this frame. Sensors are expected to call this method each frame to determine whether they should capture during the frame. Captures should only be reported when this is true.

    Declaration
    public readonly bool ShouldCaptureThisFrame { get; }
    Property Value
    Type Description
    Boolean

    valid

    Declaration
    public readonly bool valid { get; }
    Property Value
    Type Description
    Boolean

    Methods

    Dispose()

    Dispose this SensorHandle.

    Declaration
    public void Dispose()

    Equals(Object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    Object obj
    Returns
    Type Description
    Boolean

    Equals(SensorHandle)

    Declaration
    public bool Equals(SensorHandle other)
    Parameters
    Type Name Description
    SensorHandle other
    Returns
    Type Description
    Boolean

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32

    ReportAnnotation(AnnotationDefinition, Annotation)

    Reports an annotation for the sensor.

    Declaration
    public AnnotationHandle ReportAnnotation(AnnotationDefinition definition, Annotation annotation)
    Parameters
    Type Name Description
    AnnotationDefinition definition

    The annotation definition

    Annotation annotation

    The annotation value

    Returns
    Type Description
    AnnotationHandle

    ReportAnnotationAsync(AnnotationDefinition)

    Creates an async annotation for reporting the values for an annotation during a future frame.

    Declaration
    public AsyncFuture<Annotation> ReportAnnotationAsync(AnnotationDefinition annotationDefinition)
    Parameters
    Type Name Description
    AnnotationDefinition annotationDefinition

    The AnnotationDefinition of this annotation.

    Returns
    Type Description
    AsyncFuture<Annotation>

    Returns a handle to the AsyncFuture<T>, which can be used to report annotation data during a subsequent frame.

    ReportMetric(MetricDefinition, Metric)

    Reports a metric on the current frame.

    Declaration
    public void ReportMetric(MetricDefinition definition, Metric metric)
    Parameters
    Type Name Description
    MetricDefinition definition

    The metric definition

    Metric metric

    The metric value

    ReportMetricAsync(MetricDefinition)

    Start an async metric for reporting metric values for this frame in a subsequent frame.

    Declaration
    public AsyncFuture<Metric> ReportMetricAsync(MetricDefinition metricDefinition)
    Parameters
    Type Name Description
    MetricDefinition metricDefinition

    The MetricDefinition of the metric

    Returns
    Type Description
    AsyncFuture<Metric>

    An AsyncFuture<T> which should be used to report the metric values, potentially in a later frame

    ReportSensor(Sensor)

    Reports a sensor capture immediately for the current frame

    Declaration
    public void ReportSensor(Sensor sensor)
    Parameters
    Type Name Description
    Sensor sensor

    The capture to report

    ReportSensorAsync()

    Creates an async sensor for reporting the values for a sensor during a future frame.

    Declaration
    public AsyncFuture<Sensor> ReportSensorAsync()
    Returns
    Type Description
    AsyncFuture<Sensor>

    Returns a handle to the AsyncFuture<T>, which can be used to report annotation data during a subsequent frame.

    RequestCapture()

    Requests a capture from this sensor on the next rendered frame. Can only be used with manual capture mode (Manual).

    Declaration
    public void RequestCapture()

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String

    Operators

    Equality(SensorHandle, SensorHandle)

    Compares two SensorHandle instances for equality.

    Declaration
    public static bool operator ==(SensorHandle left, SensorHandle right)
    Parameters
    Type Name Description
    SensorHandle left

    The first SensorHandle.

    SensorHandle right

    The second SensorHandle.

    Returns
    Type Description
    Boolean

    Returns true if the two SensorHandles refer to the same sensor.

    Inequality(SensorHandle, SensorHandle)

    Compares two SensorHandle instances for inequality.

    Declaration
    public static bool operator !=(SensorHandle left, SensorHandle right)
    Parameters
    Type Name Description
    SensorHandle left

    The first SensorHandle.

    SensorHandle right

    The second SensorHandle.

    Returns
    Type Description
    Boolean

    Returns false if the two SensorHandles refer to the same sensor.

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