Interface IFileSystemEndpoint
An interface defined for endpoints that serialize to the file system.
Namespace: UnityEngine.Perception.GroundTruth.Consumers
Syntax
public interface IFileSystemEndpoint
Properties
basePath
The base path the endpoint will write to
Declaration
string basePath { get; set; }
Property Value
Type | Description |
---|---|
String |
currentPath
The runtime directory that the dataset will be written to. This directory may be different from the basePath in cases where the basePath has already been taken before the endpoint has been initialized.
Declaration
string currentPath { get; }
Property Value
Type | Description |
---|---|
String |
defaultPath
The default path to user if a user does not set a custom storage directory
Declaration
string defaultPath { get; }
Property Value
Type | Description |
---|---|
String |
defaultPathToken
Special token for the default storage directory. This is used to represent the default area because that value is generally in a user's local storage
Declaration
string defaultPathToken { get; }
Property Value
Type | Description |
---|---|
String |