Struct ReceiveRpcCommandRequest
A component used to signal that an RPC has been received from a remote connection and should be processed.
Assembly: Unity.NetCode.dll
Syntax
public struct ReceiveRpcCommandRequest : IComponentData, IQueryTypeParameter
Fields
Age
Declaration
Field Value
SourceConnection
The connection which sent the RPC being processed.
Declaration
public Entity SourceConnection
Field Value
Properties
IsConsumed
Declaration
public bool IsConsumed { get; }
Property Value
Methods
Consume()
Declaration
Implements
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