Struct RpcSerializerState
Interop struct used to pass additional data to the Serialize(ref DataStreamWriter, in RpcSerializerState, in T) method.
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public struct RpcSerializerState
Fields
CompressionModel
Read-only map for retrieving the Unity.Collections.StreamCompressionModel assigned to be used for RPCs.
Declaration
public StreamCompressionModel CompressionModel
Field Value
Type | Description |
---|---|
StreamCompressionModel |
GhostFromEntity
Read-only accessor to retrieve the GhostInstance from an entity. Used to serialize the a replicated ghost entity reference.
Declaration
public ComponentLookup<GhostInstance> GhostFromEntity
Field Value
Type | Description |
---|---|
ComponentLookup<GhostInstance> |