Struct NetDebugPacket
Assembly: Unity.NetCode.dll
Syntax
[Obsolete("The NetDebugPacket has been deprecated and will be removed in future releases.", false)]
public struct NetDebugPacket : IDisposable
Properties
IsCreated
Declaration
public bool IsCreated { get; }
Property Value
Methods
Dispose()
Declaration
Init(in FixedString512Bytes, in FixedString128Bytes, int)
Declaration
public void Init(in FixedString512Bytes logFolder, in FixedString128Bytes worldName, int connectionId)
Parameters
Type |
Name |
Description |
FixedString512Bytes |
logFolder |
|
FixedString128Bytes |
worldName |
|
int |
connectionId |
|
Log(in FixedString512Bytes)
Declaration
public void Log(in FixedString512Bytes msg)
Parameters
Type |
Name |
Description |
FixedString512Bytes |
msg |
|
Implements