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    Struct NetDebugPacket

    Implements
    IDisposable
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.NetCode.LowLevel.Unsafe
    Assembly: Unity.NetCode.dll
    Syntax
    [Obsolete("The NetDebugPacket has been deprecated and will be removed in future releases.", false)]
    public struct NetDebugPacket : IDisposable

    Properties

    IsCreated

    Declaration
    public bool IsCreated { get; }
    Property Value
    Type Description
    bool

    Methods

    Dispose()

    Declaration
    public void Dispose()

    Init(in FixedString512Bytes, in FixedString128Bytes, int)

    Declaration
    public void Init(in FixedString512Bytes logFolder, in FixedString128Bytes worldName, int connectionId)
    Parameters
    Type Name Description
    FixedString512Bytes logFolder
    FixedString128Bytes worldName
    int connectionId

    Log(in FixedString512Bytes)

    Declaration
    public void Log(in FixedString512Bytes msg)
    Parameters
    Type Name Description
    FixedString512Bytes msg

    Implements

    IDisposable
    In This Article
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