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    Delegate GhostComponentSerializer.PostSerializeDelegate

    Delegate method to use to post-serialize the component when the ghost use pre-serialization optimization.

    Namespace: Unity.NetCode.LowLevel.Unsafe
    Assembly: Unity.NetCode.dll
    Syntax
    public delegate void GhostComponentSerializer.PostSerializeDelegate(IntPtr snapshotData, int snapshotOffset, int snapshotStride, int maskOffsetInBits, int count, IntPtr baselines, ref DataStreamWriter writer, ref StreamCompressionModel compressionModel, IntPtr entityStartBit)
    Parameters
    Type Name Description
    IntPtr snapshotData
    int snapshotOffset
    int snapshotStride
    int maskOffsetInBits
    int count
    IntPtr baselines
    DataStreamWriter writer
    StreamCompressionModel compressionModel
    IntPtr entityStartBit
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