Struct GhostSerializerState
For internal use only, struct used to pass some data to the code-generate ghost serializer.
Inherited Members
Namespace: Unity.NetCode
Assembly: Unity.NetCode.dll
Syntax
public struct GhostSerializerState
Fields
GhostFromEntity
A readonly accessor to retrieve the GhostInstance from an entity reference. Used to serialize a ghost entity reference.
Declaration
public ComponentLookup<GhostInstance> GhostFromEntity
Field Value
Type | Description |
---|---|
ComponentLookup<GhostInstance> |