docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct NonGhostMigrationComponents

    Singleton buffer to declare which components should be migrated on non ghost entities marked for migration with the IncludeInMigration component

    Implements
    IBufferElementData
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.NetCode.HostMigration
    Assembly: Unity.NetCode.dll
    Syntax
    public struct NonGhostMigrationComponents : IBufferElementData

    Fields

    ComponentToMigrate

    Componet type to migrate

    Declaration
    public ComponentType ComponentToMigrate
    Field Value
    Type Description
    ComponentType

    Implements

    IBufferElementData
    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)