Class TickServerSimulationSystem
Inheritance
TickServerSimulationSystem
Inherited Members
Unity.Entities.ComponentSystemGroup.UpdateCallback
Unity.Entities.ComponentSystemGroup.OnCreateForCompiler()
Namespace: Unity.NetCode
Syntax
[UpdateInWorld(UpdateInWorld.TargetWorld.Default)]
public class TickServerSimulationSystem : ComponentSystemGroup
Methods
OnDestroy()
Declaration
protected override void OnDestroy()