Class ExplicitClientServerSystem
Inherited Members
Unity.Entities.SystemBase.OnCreateForCompiler()
Namespace: Unity.NetCode.Tests
Syntax
[UpdateInWorld(UpdateInWorld.TargetWorld.Client | UpdateInWorld.TargetWorld.Server | UpdateInWorld.TargetWorld.ClientAndServer)]
public class ExplicitClientServerSystem : SystemBase
Methods
OnUpdate()
Declaration
protected override void OnUpdate()