Struct GhostAuthoringComponentEditor.SerializedComponentData
Namespace: Unity.NetCode.Editor
Syntax
public struct SerializedComponentData
Fields
attribute
Declaration
public GhostComponentAttribute attribute
Field Value
Type | Description |
---|---|
GhostComponentAttribute |
entityIndex
Declaration
public int entityIndex
Field Value
Type | Description |
---|---|
Int32 |
fields
Declaration
public GhostFieldModifier[] fields
Field Value
Type | Description |
---|---|
GhostFieldModifier[] |
gameObject
Declaration
public GameObject gameObject
Field Value
Type | Description |
---|---|
GameObject |
isExpanded
Declaration
public bool isExpanded
Field Value
Type | Description |
---|---|
Boolean |
managedType
Declaration
public Type managedType
Field Value
Type | Description |
---|---|
Type |
name
Declaration
public string name
Field Value
Type | Description |
---|---|
String |