Struct SpawnedGhost
Namespace: Unity.NetCode
Syntax
public struct SpawnedGhost : IEquatable<SpawnedGhost>
Fields
ghostId
Declaration
public int ghostId
Field Value
| Type | Description |
|---|---|
| Int32 |
spawnTick
Declaration
public uint spawnTick
Field Value
| Type | Description |
|---|---|
| UInt32 |
Methods
Equals(SpawnedGhost)
Declaration
public bool Equals(SpawnedGhost ghost)
Parameters
| Type | Name | Description |
|---|---|---|
| SpawnedGhost | ghost |
Returns
| Type | Description |
|---|---|
| Boolean |
GetHashCode()
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| Int32 |