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    Struct CommandSendSystem<TCommandDataSerializer, TCommandData>.SendJobData

    Namespace: Unity.NetCode
    Syntax
    protected struct SendJobData

    Fields

    autoCommandTargetEntities

    Declaration
    [ReadOnly]
    [DeallocateOnJobCompletion]
    public NativeArray<Entity> autoCommandTargetEntities
    Field Value
    Type Description
    NativeArray<Entity>

    autoCommandTargetFromEntity

    Declaration
    [ReadOnly]
    public ComponentDataFromEntity<AutoCommandTarget> autoCommandTargetFromEntity
    Field Value
    Type Description
    ComponentDataFromEntity<AutoCommandTarget>

    commmandTargetType

    Declaration
    [ReadOnly]
    public ComponentTypeHandle<CommandTargetComponent> commmandTargetType
    Field Value
    Type Description
    ComponentTypeHandle<CommandTargetComponent>

    compressionModel

    Declaration
    public NetworkCompressionModel compressionModel
    Field Value
    Type Description
    NetworkCompressionModel

    ghostFromEntity

    Declaration
    [ReadOnly]
    public ComponentDataFromEntity<GhostComponent> ghostFromEntity
    Field Value
    Type Description
    ComponentDataFromEntity<GhostComponent>

    ghostOwnerFromEntity

    Declaration
    [ReadOnly]
    public ComponentDataFromEntity<GhostOwnerComponent> ghostOwnerFromEntity
    Field Value
    Type Description
    ComponentDataFromEntity<GhostOwnerComponent>

    inputFromEntity

    Declaration
    [ReadOnly]
    public BufferFromEntity<TCommandData> inputFromEntity
    Field Value
    Type Description
    BufferFromEntity<TCommandData>

    inputTargetTick

    Declaration
    public uint inputTargetTick
    Field Value
    Type Description
    UInt32

    networkIdType

    Declaration
    [ReadOnly]
    public ComponentTypeHandle<NetworkIdComponent> networkIdType
    Field Value
    Type Description
    ComponentTypeHandle<NetworkIdComponent>

    outgoingCommandBufferType

    Declaration
    public BufferTypeHandle<OutgoingCommandDataStreamBufferComponent> outgoingCommandBufferType
    Field Value
    Type Description
    BufferTypeHandle<OutgoingCommandDataStreamBufferComponent>

    prevInputTargetTick

    Declaration
    public uint prevInputTargetTick
    Field Value
    Type Description
    UInt32

    stableHash

    Declaration
    public ulong stableHash
    Field Value
    Type Description
    UInt64

    Methods

    Execute(ArchetypeChunk, Int32)

    Declaration
    public void Execute(ArchetypeChunk chunk, int orderIndex)
    Parameters
    Type Name Description
    ArchetypeChunk chunk
    Int32 orderIndex
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