Struct SpawnedGhost
Namespace: Unity.NetCode
Syntax
public struct SpawnedGhost : IEquatable<SpawnedGhost>
Fields
ghostId
Declaration
public int ghostId
Field Value
Type | Description |
---|---|
Int32 |
spawnTick
Declaration
public uint spawnTick
Field Value
Type | Description |
---|---|
UInt32 |
Methods
Equals(SpawnedGhost)
Declaration
public bool Equals(SpawnedGhost ghost)
Parameters
Type | Name | Description |
---|---|---|
SpawnedGhost | ghost |
Returns
Type | Description |
---|---|
Boolean |
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
Int32 |