Struct PreviousSimulatedPosition
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Unity.NetCode
Syntax
public struct PreviousSimulatedPosition : IComponentData, IQueryTypeParameter
Fields
Value
Declaration
public float3 Value
Field Value
Type | Description |
---|---|
float3 |