Struct PredictedGhostSpawnRequestComponent
Component used to request predictive spawn of a ghost. Create an entity with this tag and an ISnapshotData of the ghost type you want to create. The ghost type must support predictive spawning to use this.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Unity.NetCode
Syntax
public struct PredictedGhostSpawnRequestComponent : IComponentData, IQueryTypeParameter