Class NetworkTimeSystem
Inheritance
System.Object
NetworkTimeSystem
Namespace: Unity.NetCode
Syntax
[UpdateInWorld(UpdateInWorld.TargetWorld.Client)]
[UpdateInGroup(typeof(NetworkReceiveSystemGroup))]
[UpdateBefore(typeof(NetworkStreamReceiveSystem))]
public class NetworkTimeSystem : ComponentSystem
Properties
TimestampMS
Declaration
public static uint TimestampMS { get; }
Property Value
Type | Description |
---|---|
System.UInt32 |
Methods
OnCreate()
Declaration
protected override void OnCreate()
OnUpdate()
Declaration
protected override void OnUpdate()