Interface IGhostDeserializerCollection
Syntax
public interface IGhostDeserializerCollection
Methods
BeginDeserialize(JobComponentSystem)
Declaration
void BeginDeserialize(JobComponentSystem system)
Parameters
Type |
Name |
Description |
JobComponentSystem |
system |
|
Deserialize(Int32, Entity, UInt32, UInt32, UInt32, UInt32, DataStreamReader, ref DataStreamReader.Context, NetworkCompressionModel)
Declaration
bool Deserialize(int serializer, Entity entity, uint snapshot, uint baseline, uint baseline2, uint baseline3, DataStreamReader reader, ref DataStreamReader.Context ctx, NetworkCompressionModel compressionModel)
Parameters
Type |
Name |
Description |
System.Int32 |
serializer |
|
Entity |
entity |
|
System.UInt32 |
snapshot |
|
System.UInt32 |
baseline |
|
System.UInt32 |
baseline2 |
|
System.UInt32 |
baseline3 |
|
DataStreamReader |
reader |
|
Unity.Collections.DataStreamReader.Context |
ctx |
|
NetworkCompressionModel |
compressionModel |
|
Returns
Type |
Description |
System.Boolean |
|
Initialize(World)
Declaration
void Initialize(World world)
Parameters
Type |
Name |
Description |
World |
world |
|
Spawn(Int32, Int32, UInt32, DataStreamReader, ref DataStreamReader.Context, NetworkCompressionModel)
Declaration
void Spawn(int serializer, int ghostId, uint snapshot, DataStreamReader reader, ref DataStreamReader.Context ctx, NetworkCompressionModel compressionModel)
Parameters
Type |
Name |
Description |
System.Int32 |
serializer |
|
System.Int32 |
ghostId |
|
System.UInt32 |
snapshot |
|
DataStreamReader |
reader |
|
Unity.Collections.DataStreamReader.Context |
ctx |
|
NetworkCompressionModel |
compressionModel |
|