Class HeartbeatSendSystem
Inheritance
System.Object
HeartbeatSendSystem
Namespace: Unity.NetCode
Syntax
[UpdateInGroup(typeof(NetworkReceiveSystemGroup))]
[UpdateInWorld(UpdateInWorld.TargetWorld.Client)]
public class HeartbeatSendSystem : ComponentSystem
Methods
OnCreate()
Declaration
protected override void OnCreate()
OnUpdate()
Declaration
protected override void OnUpdate()