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    Class HeartbeatSendSystem

    Inheritance
    System.Object
    HeartbeatSendSystem
    Namespace: Unity.NetCode
    Syntax
    [UpdateInGroup(typeof(NetworkReceiveSystemGroup))]
    [UpdateInWorld(UpdateInWorld.TargetWorld.Client)]
    public class HeartbeatSendSystem : ComponentSystem

    Methods

    OnCreate()

    Declaration
    protected override void OnCreate()

    OnUpdate()

    Declaration
    protected override void OnUpdate()
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