Class HeartbeatReceiveSystem
Inheritance
System.Object
HeartbeatReceiveSystem
Namespace: Unity.NetCode
Syntax
[UpdateInGroup(typeof(NetworkReceiveSystemGroup))]
[UpdateInWorld(UpdateInWorld.TargetWorld.Client)]
public class HeartbeatReceiveSystem : ComponentSystem
Methods
OnCreate()
Declaration
protected override void OnCreate()
OnUpdate()
Declaration
protected override void OnUpdate()