Struct GhostDistanceImportance
Singleton component used to control distance based importance settings
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Syntax
[BurstCompile]
public struct GhostDistanceImportance : IComponentData, IQueryTypeParameter
Fields
ScaleImportanceByDistance
Declaration
public PortableFunctionPointer<GhostDistanceImportance.ScaleImportanceByDistanceDelegate> ScaleImportanceByDistance
Field Value
TileBorderWidth
Declaration
public float3 TileBorderWidth
Field Value
TileCenter
Declaration
Field Value
TileSize
Declaration
Field Value
Methods
DefaultScale(ref GhostConnectionPosition, ref int3, ref int3, ref int3, Int32)
Declaration
[BurstCompile]
public static int DefaultScale(ref GhostConnectionPosition connectionPosition, ref int3 TileSize, ref int3 TileCenter, ref int3 chunkTile, int basePriority)
Parameters
Returns
Type |
Description |
System.Int32 |
|
NoScale(ref GhostConnectionPosition, ref int3, ref int3, ref int3, Int32)
Declaration
[BurstCompile]
public static int NoScale(ref GhostConnectionPosition connectionPosition, ref int3 TileSize, ref int3 TileCenter, ref int3 pos, int basePrio)
Parameters
Returns
Type |
Description |
System.Int32 |
|