Struct GhostCollectionAuthoringComponent.Ghost
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Unity.NetCode
Syntax
[Serializable]
public struct Ghost
Fields
enabled
Declaration
public bool enabled
Field Value
Type | Description |
---|---|
System.Boolean |
prefab
Declaration
public GhostAuthoringComponent prefab
Field Value
Type | Description |
---|---|
GhostAuthoringComponent |