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    Struct GhostAuthoringComponent.GhostComponent

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Unity.NetCode
    Syntax
    [Serializable]
    public struct GhostComponent

    Fields

    entityIndex

    Declaration
    public int entityIndex
    Field Value
    Type Description
    System.Int32

    fields

    Declaration
    public GhostAuthoringComponent.GhostComponentField[] fields
    Field Value
    Type Description
    GhostAuthoringComponent.GhostComponentField[]

    interpolatedClient

    Declaration
    public bool interpolatedClient
    Field Value
    Type Description
    System.Boolean

    manualFieldList

    Declaration
    public bool manualFieldList
    Field Value
    Type Description
    System.Boolean

    name

    Declaration
    public string name
    Field Value
    Type Description
    System.String

    predictedClient

    Declaration
    public bool predictedClient
    Field Value
    Type Description
    System.Boolean

    sendDataTo

    Declaration
    public GhostAuthoringComponent.ClientSendType sendDataTo
    Field Value
    Type Description
    GhostAuthoringComponent.ClientSendType

    server

    Declaration
    public bool server
    Field Value
    Type Description
    System.Boolean

    Properties

    NamespaceName

    Declaration
    public string NamespaceName { get; set; }
    Property Value
    Type Description
    System.String

    ShortName

    Declaration
    public string ShortName { get; set; }
    Property Value
    Type Description
    System.String
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