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    Class CommandDataUtility

    Inheritance
    System.Object
    CommandDataUtility
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Unity.NetCode
    Syntax
    public static class CommandDataUtility

    Fields

    k_CommandDataMaxSize

    Declaration
    public const int k_CommandDataMaxSize = 64
    Field Value
    Type Description
    System.Int32

    Methods

    AddCommandData<T>(DynamicBuffer<T>, T)

    Declaration
    public static void AddCommandData<T>(this DynamicBuffer<T> commandArray, T commandData)
        where T : struct, ICommandData<T>
    Parameters
    Type Name Description
    DynamicBuffer<T> commandArray
    T commandData
    Type Parameters
    Name Description
    T

    GetDataAtTick<T>(DynamicBuffer<T>, UInt32, out T)

    Declaration
    public static bool GetDataAtTick<T>(this DynamicBuffer<T> commandArray, uint targetTick, out T commandData)
        where T : struct, ICommandData<T>
    Parameters
    Type Name Description
    DynamicBuffer<T> commandArray
    System.UInt32 targetTick
    T commandData
    Returns
    Type Description
    System.Boolean
    Type Parameters
    Name Description
    T
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