Struct ClientServerTickRate
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Unity.NetCode
Syntax
public struct ClientServerTickRate : IComponentData, IQueryTypeParameter
Fields
MaxSimulationStepsPerFrame
Declaration
public int MaxSimulationStepsPerFrame
Field Value
Type | Description |
---|---|
System.Int32 |
NetworkTickRate
Declaration
public int NetworkTickRate
Field Value
Type | Description |
---|---|
System.Int32 |
SimulationTickRate
Declaration
public int SimulationTickRate
Field Value
Type | Description |
---|---|
System.Int32 |
TargetFrameRateMode
Declaration
public ClientServerTickRate.FrameRateMode TargetFrameRateMode
Field Value
Type | Description |
---|---|
ClientServerTickRate.FrameRateMode |
Methods
ResolveDefaults()
Declaration
public void ResolveDefaults()