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    Struct __GHOST_COLLECTION_PREFIX__GhostDeserializerCollection

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Global Namespace
    Syntax
    public struct __GHOST_COLLECTION_PREFIX__GhostDeserializerCollection : IGhostDeserializerCollection

    Methods

    BeginDeserialize(JobComponentSystem)

    Declaration
    public void BeginDeserialize(JobComponentSystem system)
    Parameters
    Type Name Description
    JobComponentSystem system
    Implements
    IGhostDeserializerCollection.BeginDeserialize(JobComponentSystem)

    Deserialize(Int32, Entity, UInt32, UInt32, UInt32, UInt32, DataStreamReader, ref DataStreamReader.Context, NetworkCompressionModel)

    Declaration
    public bool Deserialize(int serializer, Entity entity, uint snapshot, uint baseline, uint baseline2, uint baseline3, DataStreamReader reader, ref DataStreamReader.Context ctx, NetworkCompressionModel compressionModel)
    Parameters
    Type Name Description
    System.Int32 serializer
    Entity entity
    System.UInt32 snapshot
    System.UInt32 baseline
    System.UInt32 baseline2
    System.UInt32 baseline3
    DataStreamReader reader
    Unity.Collections.DataStreamReader.Context ctx
    NetworkCompressionModel compressionModel
    Returns
    Type Description
    System.Boolean
    Implements
    IGhostDeserializerCollection.Deserialize(Int32, Entity, UInt32, UInt32, UInt32, UInt32, DataStreamReader, ref DataStreamReader.Context, NetworkCompressionModel)

    Initialize(World)

    Declaration
    public void Initialize(World world)
    Parameters
    Type Name Description
    World world
    Implements
    IGhostDeserializerCollection.Initialize(World)

    Spawn(Int32, Int32, UInt32, DataStreamReader, ref DataStreamReader.Context, NetworkCompressionModel)

    Declaration
    public void Spawn(int serializer, int ghostId, uint snapshot, DataStreamReader reader, ref DataStreamReader.Context ctx, NetworkCompressionModel compressionModel)
    Parameters
    Type Name Description
    System.Int32 serializer
    System.Int32 ghostId
    System.UInt32 snapshot
    DataStreamReader reader
    Unity.Collections.DataStreamReader.Context ctx
    NetworkCompressionModel compressionModel
    Implements
    IGhostDeserializerCollection.Spawn(Int32, Int32, UInt32, DataStreamReader, ref DataStreamReader.Context, NetworkCompressionModel)
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