Struct AnticipatedNetworkTransform.TransformState
Represents a complete transform state for network synchronization and anticipation
Inherited Members
Namespace: Unity.Netcode.Components
Assembly: Unity.Netcode.Runtime.dll
Syntax
public struct AnticipatedNetworkTransform.TransformState
Fields
Position
The position component of the transform state in world space coordinates.
Declaration
public Vector3 Position
Field Value
Type | Description |
---|---|
Vector3 |
Rotation
The rotation component of the transform state as a quaternion.
Declaration
public Quaternion Rotation
Field Value
Type | Description |
---|---|
Quaternion |
Scale
The scale component of the transform state in local space.
Declaration
public Vector3 Scale
Field Value
Type | Description |
---|---|
Vector3 |