Class SerializableObject
  
  
  
    Inheritance
    
    SerializableObject
   
  
  
  
  Assembly: Unity.Netcode.RuntimeTests.dll
  Syntax
  
    public class SerializableObject : INetworkSerializable, IEquatable<SerializableObject>
   
  Fields
  FloatValue
  
  
  Declaration
  
  Field Value
  
  IntValue
  
  
  Declaration
  
  Field Value
  
  LongValue
  
  
  Declaration
  
  Field Value
  
  Methods
  
  Equals(SerializableObject)
  
  
  Declaration
  
    public bool Equals(SerializableObject other)
   
  Parameters
  
  Returns
  
  
  GetListOfListOfRandomObjects(int, int)
  
  
  Declaration
  
    public static List<List<SerializableObject>> GetListOfListOfRandomObjects(int numberOfLists, int countPerList)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | int | 
        numberOfLists | 
         | 
      
      
        | int | 
        countPerList | 
         | 
      
    
  
  Returns
  
  
  GetListOfRandomObjects(int)
  
  
  Declaration
  
    public static List<SerializableObject> GetListOfRandomObjects(int count)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | int | 
        count | 
         | 
      
    
  
  Returns
  
  
  GetRandomObject()
  
  
  Declaration
  
    public static SerializableObject GetRandomObject()
   
  Returns
  
  
  NetworkSerialize<T>(BufferSerializer<T>)
  
  
  Declaration
  
    public void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
   
  Parameters
  
  Type Parameters
  
  
  ToString()
  
  
  Declaration
  
    public override string ToString()
   
  Returns
  
  Overrides
  
  Implements