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    Class IntegrationTestWithApproximation

    Inheritance
    object
    NetcodeIntegrationTest
    IntegrationTestWithApproximation
    Inherited Members
    NetcodeIntegrationTest.k_DefaultTimeoutPeriod
    NetcodeIntegrationTest.k_TickFrequency
    NetcodeIntegrationTest.s_GlobalTimeoutHelper
    NetcodeIntegrationTest.s_DefaultWaitForTick
    NetcodeIntegrationTest.NetcodeLogAssert
    NetcodeIntegrationTest.s_GlobalNetworkObjects
    NetcodeIntegrationTest.RegisterNetworkObject(NetworkObject)
    NetcodeIntegrationTest.DeregisterNetworkObject(NetworkObject)
    NetcodeIntegrationTest.DeregisterNetworkObject(ulong, ulong)
    NetcodeIntegrationTest.TotalClients
    NetcodeIntegrationTest.k_DefaultTickRate
    NetcodeIntegrationTest.NumberOfClients
    NetcodeIntegrationTest.m_CreateServerFirst
    NetcodeIntegrationTest.m_PlayerPrefab
    NetcodeIntegrationTest.m_ServerNetworkManager
    NetcodeIntegrationTest.m_ClientNetworkManagers
    NetcodeIntegrationTest.m_PlayerNetworkObjects
    NetcodeIntegrationTest.m_UseHost
    NetcodeIntegrationTest.m_DistributedAuthority
    NetcodeIntegrationTest.m_NetworkTopologyType
    NetcodeIntegrationTest.UseCMBService()
    NetcodeIntegrationTest.OnGetNetworkTopologyType()
    NetcodeIntegrationTest.SetDistributedAuthorityProperties(NetworkManager)
    NetcodeIntegrationTest.m_TargetFrameRate
    NetcodeIntegrationTest.m_EnableVerboseDebug
    NetcodeIntegrationTest.m_BypassConnectionTimeout
    NetcodeIntegrationTest.m_EnableTimeTravel
    NetcodeIntegrationTest.m_SetupIsACoroutine
    NetcodeIntegrationTest.m_TearDownIsACoroutine
    NetcodeIntegrationTest.VerboseDebug(string)
    NetcodeIntegrationTest.OnSetVerboseDebug()
    NetcodeIntegrationTest.OnSetIntegrationTestMode()
    NetcodeIntegrationTest.OnOneTimeSetup()
    NetcodeIntegrationTest.OneTimeSetup()
    NetcodeIntegrationTest.OnSetup()
    NetcodeIntegrationTest.OnInlineSetup()
    NetcodeIntegrationTest.SetUp()
    NetcodeIntegrationTest.OnCreatePlayerPrefab()
    NetcodeIntegrationTest.OnPlayerPrefabGameObjectCreated()
    NetcodeIntegrationTest.OnServerAndClientsCreated()
    NetcodeIntegrationTest.CreateServerAndClients()
    NetcodeIntegrationTest.OnNewClientCreated(NetworkManager)
    NetcodeIntegrationTest.OnNewClientStarted(NetworkManager)
    NetcodeIntegrationTest.OnNewClientStartedAndConnected(NetworkManager)
    NetcodeIntegrationTest.ShouldWaitForNewClientToConnect(NetworkManager)
    NetcodeIntegrationTest.CreateAndStartNewClient()
    NetcodeIntegrationTest.CreateAndStartNewClientWithTimeTravel()
    NetcodeIntegrationTest.StopOneClient(NetworkManager, bool)
    NetcodeIntegrationTest.StopOneClientWithTimeTravel(NetworkManager, bool)
    NetcodeIntegrationTest.SetTimeTravelSimulatedLatency(float)
    NetcodeIntegrationTest.SetTimeTravelSimulatedDropRate(float)
    NetcodeIntegrationTest.SetTimeTravelSimulatedLatencyJitter(float)
    NetcodeIntegrationTest.CreateServerAndClients(int)
    NetcodeIntegrationTest.CanStartServerAndClients()
    NetcodeIntegrationTest.OnStartedServerAndClients()
    NetcodeIntegrationTest.OnTimeTravelStartedServerAndClients()
    NetcodeIntegrationTest.OnServerAndClientsConnected()
    NetcodeIntegrationTest.OnTimeTravelServerAndClientsConnected()
    NetcodeIntegrationTest.ClientNetworkManagerPostStartInit()
    NetcodeIntegrationTest.LogAllMessages
    NetcodeIntegrationTest.ShouldCheckForSpawnedPlayers()
    NetcodeIntegrationTest.StartServerAndClients()
    NetcodeIntegrationTest.StartServerAndClientsWithTimeTravel()
    NetcodeIntegrationTest.CanClientsLoad()
    NetcodeIntegrationTest.CanClientsUnload()
    NetcodeIntegrationTest.DeRegisterSceneManagerHandler()
    NetcodeIntegrationTest.RegisterSceneManagerHandler()
    NetcodeIntegrationTest.OnCanSceneCleanUpUnload(Scene)
    NetcodeIntegrationTest.ShutdownAndCleanUp()
    NetcodeIntegrationTest.CoroutineShutdownAndCleanUp()
    NetcodeIntegrationTest.OnTearDown()
    NetcodeIntegrationTest.OnInlineTearDown()
    NetcodeIntegrationTest.TearDown()
    NetcodeIntegrationTest.OnOneTimeTearDown()
    NetcodeIntegrationTest.OneTimeTearDown()
    NetcodeIntegrationTest.CanDestroyNetworkObject(NetworkObject)
    NetcodeIntegrationTest.DestroySceneNetworkObjects()
    NetcodeIntegrationTest.EnableMessageLogging()
    NetcodeIntegrationTest.WaitForConditionOrTimeOut(Func<bool>, TimeoutHelper)
    NetcodeIntegrationTest.WaitForConditionOrTimeOutWithTimeTravel(Func<bool>, int)
    NetcodeIntegrationTest.WaitForConditionOrTimeOut(IConditionalPredicate, TimeoutHelper)
    NetcodeIntegrationTest.WaitForConditionOrTimeOutWithTimeTravel(IConditionalPredicate, int)
    NetcodeIntegrationTest.WaitForClientsConnectedOrTimeOut(NetworkManager[])
    NetcodeIntegrationTest.WaitForClientsConnectedOrTimeOutWithTimeTravel(NetworkManager[])
    NetcodeIntegrationTest.WaitForClientsConnectedOrTimeOut()
    NetcodeIntegrationTest.WaitForClientsConnectedOrTimeOutWithTimeTravel()
    NetcodeIntegrationTest.CreateNetworkObjectPrefab(string)
    NetcodeIntegrationTest.SpawnObject(GameObject, NetworkManager, bool)
    NetcodeIntegrationTest.SpawnPlayerObject(GameObject, NetworkManager, bool)
    NetcodeIntegrationTest.SpawnObjects(GameObject, NetworkManager, int, bool)
    NetcodeIntegrationTest.AssertOnTimeout(string, TimeoutHelper)
    NetcodeIntegrationTest.WaitForTicks(NetworkManager, int)
    NetcodeIntegrationTest.TimeTravel(double, int)
    NetcodeIntegrationTest.GetTickRate()
    NetcodeIntegrationTest.GetFrameRate()
    NetcodeIntegrationTest.ConfigureFramesPerTick()
    NetcodeIntegrationTest.TimeTravelAdvanceTick()
    NetcodeIntegrationTest.TimeTravelToNextTick()
    NetcodeIntegrationTest.SimulateOneFrame()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Netcode.TestHelpers.Runtime
    Assembly: Unity.Netcode.TestHelpers.Runtime.dll
    Syntax
    public abstract class IntegrationTestWithApproximation : NetcodeIntegrationTest

    Constructors

    IntegrationTestWithApproximation()

    Declaration
    public IntegrationTestWithApproximation()

    IntegrationTestWithApproximation(NetworkTopologyTypes)

    Declaration
    public IntegrationTestWithApproximation(NetworkTopologyTypes networkTopologyType)
    Parameters
    Type Name Description
    NetworkTopologyTypes networkTopologyType

    IntegrationTestWithApproximation(NetworkTopologyTypes, HostOrServer)

    Declaration
    public IntegrationTestWithApproximation(NetworkTopologyTypes networkTopologyType, NetcodeIntegrationTest.HostOrServer hostOrServer)
    Parameters
    Type Name Description
    NetworkTopologyTypes networkTopologyType
    NetcodeIntegrationTest.HostOrServer hostOrServer

    IntegrationTestWithApproximation(HostOrServer)

    Declaration
    public IntegrationTestWithApproximation(NetcodeIntegrationTest.HostOrServer hostOrServer)
    Parameters
    Type Name Description
    NetcodeIntegrationTest.HostOrServer hostOrServer

    Methods

    Approximately(float, float)

    Declaration
    protected bool Approximately(float a, float b)
    Parameters
    Type Name Description
    float a
    float b
    Returns
    Type Description
    bool

    Approximately(Quaternion, Quaternion)

    Declaration
    protected bool Approximately(Quaternion a, Quaternion b)
    Parameters
    Type Name Description
    Quaternion a
    Quaternion b
    Returns
    Type Description
    bool

    Approximately(Vector2, Vector2)

    Declaration
    protected bool Approximately(Vector2 a, Vector2 b)
    Parameters
    Type Name Description
    Vector2 a
    Vector2 b
    Returns
    Type Description
    bool

    Approximately(Vector3, Vector3)

    Declaration
    protected bool Approximately(Vector3 a, Vector3 b)
    Parameters
    Type Name Description
    Vector3 a
    Vector3 b
    Returns
    Type Description
    bool

    ApproximatelyEuler(float, float)

    Declaration
    protected bool ApproximatelyEuler(float a, float b)
    Parameters
    Type Name Description
    float a
    float b
    Returns
    Type Description
    bool

    ApproximatelyEuler(Vector3, Vector3)

    Declaration
    protected bool ApproximatelyEuler(Vector3 a, Vector3 b)
    Parameters
    Type Name Description
    Vector3 a
    Vector3 b
    Returns
    Type Description
    bool

    EulerDelta(float, float)

    Declaration
    protected float EulerDelta(float a, float b)
    Parameters
    Type Name Description
    float a
    float b
    Returns
    Type Description
    float

    EulerDelta(Vector3, Vector3)

    Declaration
    protected Vector3 EulerDelta(Vector3 a, Vector3 b)
    Parameters
    Type Name Description
    Vector3 a
    Vector3 b
    Returns
    Type Description
    Vector3

    GetDeltaVarianceThreshold()

    Declaration
    protected virtual float GetDeltaVarianceThreshold()
    Returns
    Type Description
    float

    GetRandomVector3(float, float)

    Declaration
    protected Vector3 GetRandomVector3(float min, float max)
    Parameters
    Type Name Description
    float min
    float max
    Returns
    Type Description
    Vector3

    GetVector3Values(Vector3)

    Declaration
    protected string GetVector3Values(Vector3 vector3)
    Parameters
    Type Name Description
    Vector3 vector3
    Returns
    Type Description
    string

    GetVector3Values(ref Vector3)

    Declaration
    protected string GetVector3Values(ref Vector3 vector3)
    Parameters
    Type Name Description
    Vector3 vector3
    Returns
    Type Description
    string
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