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    Struct StructUsedOnlyInNetworkList

    Implements
    IEquatable<StructUsedOnlyInNetworkList>
    INetworkSerializeByMemcpy
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Netcode.RuntimeTests
    Assembly: solution.dll
    Syntax
    public struct StructUsedOnlyInNetworkList : IEquatable<StructUsedOnlyInNetworkList>, INetworkSerializeByMemcpy

    Fields

    Name Description
    Value

    Methods

    Name Description
    Equals(object)

    Indicates whether this instance and a specified object are equal.

    Equals(StructUsedOnlyInNetworkList)

    Indicates whether the current object is equal to another object of the same type.

    GetHashCode()

    Returns the hash code for this instance.

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