Class ManagedNetworkSerializableType
Inherited Members
Namespace: Unity.Netcode.RuntimeTests
Assembly: solution.dll
Syntax
public class ManagedNetworkSerializableType : INetworkSerializable, IEquatable<ManagedNetworkSerializableType>
Fields
| Name | Description |
|---|---|
| Embedded | |
| InMemoryValue | |
| Ints | |
| Str |
Methods
| Name | Description |
|---|---|
| Equals(object) | Determines whether the specified object is equal to the current object. |
| Equals(ManagedNetworkSerializableType) | Indicates whether the current object is equal to another object of the same type. |
| GetHashCode() | Serves as the default hash function. |
| NetworkSerialize<T>(BufferSerializer<T>) | Provides bi-directional serialization to read and write the desired data to serialize this type. |