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    Class PendingClient

    Server-Side Only: A class representing a client that is currently in the process of connecting

    Inheritance
    object
    PendingClient
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Netcode
    Assembly: solution.dll
    Syntax
    public class PendingClient

    Properties

    Name Description
    ClientId

    The ClientId of the client

    ConnectionState

    The state of the connection process for the client

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