docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Property ConnectionState

    ConnectionState

    The state of the connection process for the client

    Declaration
    public PendingClient.State ConnectionState { get; }
    Property Value
    Type Description
    PendingClient.State
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)