Class NetworkVariableSerializationTypes
This class contains initialization functions for various different types used in NetworkVariables. Generally speaking, these methods are called by a module initializer created by codegen (NetworkBehaviourILPP) and do not need to be called manually.
There are two types of initializers: Serializers and EqualityCheckers. Every type must have an EqualityChecker registered to it in order to be used in NetworkVariable; however, not all types need a Serializer. Types without a serializer registered will fall back to using the delegates in UserNetworkVariableSerialization<T>. If no such delegate has been registered, a type without a serializer will throw an exception on the first attempt to serialize or deserialize it. (Again, however, codegen handles this automatically and this registration doesn't typically need to be performed manually.)
Inherited Members
Namespace: Unity.Netcode
Assembly: solution.dll
Syntax
public static class NetworkVariableSerializationTypes
Methods
Name | Description |
---|---|
InitializeEqualityChecker_ManagedClassEquals<T>() | Registers a managed type that will be checked for equality using the == operator |
InitializeEqualityChecker_ManagedIEquatable<T>() | Registers a managed type that will be checked for equality using T.Equals() |
InitializeEqualityChecker_UnmanagedIEquatableArray<T>() | Registers an unmanaged type that will be checked for equality using T.Equals() |
InitializeEqualityChecker_UnmanagedIEquatable<T>() | Registers an unmanaged type that will be checked for equality using T.Equals() |
InitializeEqualityChecker_UnmanagedValueEqualsArray<T>() | Registers an unmanaged type that will be checked for equality using memcmp and only considered equal if they are bitwise equivalent in memory |
InitializeEqualityChecker_UnmanagedValueEquals<T>() | Registers an unmanaged type that will be checked for equality using memcmp and only considered equal if they are bitwise equivalent in memory |
InitializeSerializer_FixedStringArray<T>() | Registers a FixedString type that will be serialized through FastBufferReader/FastBufferWriter's FixedString serializers |
InitializeSerializer_FixedString<T>() | Registers a FixedString type that will be serialized through FastBufferReader/FastBufferWriter's FixedString serializers |
InitializeSerializer_ManagedINetworkSerializable<T>() | Registers a managed type that implements INetworkSerializable and will be serialized through a call to NetworkSerialize |
InitializeSerializer_UnmanagedByMemcpyArray<T>() | Registeres an unmanaged type that will be serialized by a direct memcpy into a buffer |
InitializeSerializer_UnmanagedByMemcpy<T>() | Registeres an unmanaged type that will be serialized by a direct memcpy into a buffer |
InitializeSerializer_UnmanagedINetworkSerializableArray<T>() | Registers an unmanaged type that implements INetworkSerializable and will be serialized through a call to NetworkSerialize |
InitializeSerializer_UnmanagedINetworkSerializable<T>() | Registers an unmanaged type that implements INetworkSerializable and will be serialized through a call to NetworkSerialize |