Field VerifySceneBeforeLoading
Delegate handler defined by NetworkSceneManager.VerifySceneBeforeLoadingDelegateHandler that is invoked before the server or client loads a scene during an active netcode game session.
Namespace: Unity.Netcode
Assembly: solution.dll
Syntax
public NetworkSceneManager.VerifySceneBeforeLoadingDelegateHandler VerifySceneBeforeLoading
Returns
Type | Description |
---|---|
NetworkSceneManager.VerifySceneBeforeLoadingDelegateHandler |
Remarks
Client Side: In order for clients to be notified of this condition you must assign the VerifySceneBeforeLoading delegate handler.
Server Side: LoadScene(string, LoadSceneMode) will return SceneEventProgressStatus.