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    Field VerifySceneBeforeLoading

    Delegate handler defined by NetworkSceneManager.VerifySceneBeforeLoadingDelegateHandler that is invoked before the server or client loads a scene during an active netcode game session.

    Namespace: Unity.Netcode
    Assembly: solution.dll
    Syntax
    public NetworkSceneManager.VerifySceneBeforeLoadingDelegateHandler VerifySceneBeforeLoading
    Returns
    Type Description
    NetworkSceneManager.VerifySceneBeforeLoadingDelegateHandler
    Remarks

    Client Side: In order for clients to be notified of this condition you must assign the VerifySceneBeforeLoading delegate handler.
    Server Side: LoadScene(string, LoadSceneMode) will return SceneEventProgressStatus.

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