Struct NetworkObjectReference
A helper struct for serializing Network
Inherited Members
Namespace: Unity.Netcode
Assembly: solution.dll
Syntax
public struct NetworkObjectReference : INetworkSerializable, IEquatable<NetworkObjectReference>
Constructors
Name | Description |
---|---|
Network |
Creates a new instance of the Network |
Network |
Creates a new instance of the Network |
Properties
Name | Description |
---|---|
Network |
The Network |
Methods
Name | Description |
---|---|
Equals(object) | Indicates whether this instance and a specified object are equal. |
Equals(Network |
Indicates whether the current object is equal to another object of the same type. |
Get |
Returns the hash code for this instance. |
Network |
Provides bi-directional serialization to read and write the desired data to serialize this type. |
Try |
Tries to get the Network |
Operators
Name | Description |
---|---|
implicit operator Network |
Implicitly convert Network |
implicit operator Network |
Implicitly convert Network |
implicit operator Game |
Implicitly convert Network |
implicit operator Network |
Implicitly convert Game |