Field PendingClients
Gets a dictionary of the clients that have been accepted by the transport but are still pending by the Netcode. This is only populated on the server.
Namespace: Unity.Netcode
Assembly: solution.dll
Syntax
public readonly Dictionary<ulong, PendingClient> PendingClients
Returns
| Type | Description |
|---|---|
| Dictionary<ulong, PendingClient> |