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    Field PendingClients

    Gets a dictionary of the clients that have been accepted by the transport but are still pending by the Netcode. This is only populated on the server.

    Namespace: Unity.Netcode
    Assembly: solution.dll
    Syntax
    public readonly Dictionary<ulong, PendingClient> PendingClients
    Returns
    Type Description
    Dictionary<ulong, PendingClient>
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