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    Class UnityObjectContext

    Inheritance
    Object
    UnityObjectContext
    UnityObjectContext<T>
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Netcode.RuntimeTests
    Syntax
    public class UnityObjectContext : IDisposable

    Constructors

    UnityObjectContext(Object)

    Declaration
    protected UnityObjectContext(Object root)
    Parameters
    Type Name Description
    Object root

    Methods

    CreateGameObject(String)

    Declaration
    public static UnityObjectContext<GameObject> CreateGameObject(string name = "")
    Parameters
    Type Name Description
    String name
    Returns
    Type Description
    UnityObjectContext<GameObject>

    CreateNetworkObject(String)

    Declaration
    public static UnityObjectContext<NetworkObject> CreateNetworkObject(string name = "")
    Parameters
    Type Name Description
    String name
    Returns
    Type Description
    UnityObjectContext<NetworkObject>

    Dispose()

    Declaration
    public void Dispose()
    Implements
    IDisposable.Dispose()
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