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    Struct UnmanagedNetworkSerializableType

    Inherited Members
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Netcode.RuntimeTests
    Syntax
    public struct UnmanagedNetworkSerializableType : INetworkSerializable, IEquatable<UnmanagedNetworkSerializableType>

    Fields

    InMemoryValue

    Declaration
    public int InMemoryValue
    Field Value
    Type Description
    Int32

    Int

    Declaration
    public int Int
    Field Value
    Type Description
    Int32

    Str

    Declaration
    public FixedString32Bytes Str
    Field Value
    Type Description
    FixedString32Bytes

    Methods

    Equals(Object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    Object obj
    Returns
    Type Description
    Boolean
    Overrides
    ValueType.Equals(Object)

    Equals(UnmanagedNetworkSerializableType)

    Declaration
    public bool Equals(UnmanagedNetworkSerializableType other)
    Parameters
    Type Name Description
    UnmanagedNetworkSerializableType other
    Returns
    Type Description
    Boolean
    Implements
    IEquatable<T>.Equals(T)

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32
    Overrides
    ValueType.GetHashCode()

    NetworkSerialize<T>(BufferSerializer<T>)

    Declaration
    public void NetworkSerialize<T>(BufferSerializer<T> serializer)
        where T : IReaderWriter
    Parameters
    Type Name Description
    BufferSerializer<T> serializer
    Type Parameters
    Name Description
    T
    Implements
    INetworkSerializable.NetworkSerialize<T>(BufferSerializer<T>)
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